What I learned in Adult Animation This Week 9

1,138 75%

3 / 1

This video is about two concepts that I learned in DazStudio. I learned how to edit geometry natively in the platform to a decent degree. It does not work as well as a full fledged modeling platform like Blender but it works well enough. I also learned the concept of saving proof of concept objects as Scene Subsets. These objects can then be brought into larger scenes from that file system. It is basically a way of creating your own personal asset library.

发布者 D4rkShepherd
6 月 前
评论
1
Andrea_sky
Andrea_sky 6 月 前
omg now i learned LOL 
回答